Skill Trees
On this page10
Non-combat mastery. 24 trees in 8 categories, six advancements each.
Skill points
SKILL POINTS BY CHARACTER TYPE:
Both martial and mystic characters can access Skill Trees, but with different budgets:
- Martial characters: 2 skill points per level (20 total at level 10)
- Mystic characters: 1 skill point per level for Skill Trees (the other goes to mystic abilities)
How skill trees work
Skill trees represent non-combat expertise and specialized knowledge. Each tree contains 6 advancements:
- 5 Regular Advancements (1 skill point each, NO prerequisites): Core abilities you can buy in any order
- 1 Ultimate Advancement (2 skill points, requires 3+ regulars): Signature mastery ability
- Total: 7 skill points to fully master a tree
At Level 10: 20 skill points available = fully master 2 trees with 6 points left, OR spread across many for breadth
Skill trees are organized into 8 categories covering different areas of expertise:
| Category | Tree | Focus |
|---|---|---|
| Underworld | Thievery | Locks, traps, stealth, black markets |
| Assassination | Poisons, disguises, shadowing | |
| Streetwise | Rumors, contacts, urban survival | |
| Wilderness | Hunting | Tracking, trapping, butchering |
| Delving | Underground navigation, dungeon expertise | |
| Beast Handling | Training, riding, calming, bonding | |
| Scholarly | Scholarship | Research, languages, history |
| Occultism | Magic lore, supernatural, rituals | |
| Healing | Anatomy, disease, treatment, surgery | |
| Social | Diplomacy | Etiquette, negotiation, persuasion |
| Leadership | Command, inspire, organize, rally | |
| Performance | Performance, stories, music, deception | |
| Crafting | Crafting | Tools, repair, materials, field work |
| Alchemy | Potions, poisons, acids, compounds | |
| Engineering | Siege engines, traps, mechanisms | |
| Professional | Commerce | Trade, appraisal, negotiation, networks |
| Sailing | Navigation, ships, weather, knots | |
| Bureaucracy | Documents, legal systems, official authority | |
| Exploration | Athletics | Climbing, swimming, jumping, running |
| Pathfinding | Wayfinding, routes, maps, guiding | |
| Survival | Foraging, shelter, weather, danger | |
| Specialist | Investigation | Detective work, forensics, deduction |
| Inquisition | Hunting evil, forbidden lore, purification | |
| Espionage | Tradecraft, codes, cover identities |
Trees that modify a roll. Three rolls of overland travel (Part 6, Travel) count the points you have spent in one tree. Each point in Survival adds +2 to the Sense save to forage. Each point in Hunting adds +2 to the Cunning save to hunt. Each point in Pathfinding adds +2 to the Mind save to navigate overland. A regular advancement is 1 point and an Ultimate is 2, and only the roller's own points count. Each of the three Ultimates ends its roll: with Apex Survivor the save to forage always passes, with Apex Predator the save to hunt always passes, with Lodestar the save to navigate always passes. Where an Advantage line names a save, advantage means rolling 2d20 and keeping the higher. A fourth roll is not overland: below ground the leader adds +2 to the Mind save to navigate for each point spent in the Delving tree, and Pathfinding's points, Pathfinder and Lodestar do nothing there.
Underworld trees
Read the underworld trees in full
Thievery
Locks, Traps, Stealth, Fencing
Locksmith, Trapbreaker, Second-Story Work, Fence, Vanish, Master Thief
Assassination
Poisons, Disguises, Shadowing
Toxicology, Application, Quick Change, Shadow, Perfect Cover, Phantom
Streetwise
Rumors, Contacts, Urban Navigation
Read the Streets, Rumor Mill, Find Anything, Safe Houses, Street Eyes, Urban Legend
Wilderness trees
Read the wilderness trees in full
Hunting
Tracking, Trapping, Butchering
Tracker, Trapper, Silent Stalker, Read the Signs, Field Dressing, Apex Predator
Delving
Underground Navigation, Hazards, Vertical Movement
Depth Sense, Underground Navigation, Hazard Recognition, Rope Work, Underground Survival, Master Delver
Beast Handling
Care, Communication, Animal Behavior
Animal Care, Calm the Beast, Animal Messenger, Read the Animal, Endurance Handler, Beast Whisperer
Scholarly trees
Read the scholarly trees in full
Scholarship
Research, Languages, History, Ancient Lore
Researcher, Polyglot, Historian, Dead Languages, Perfect Recall, Sage
Occultism
Magic Lore, Supernatural Creatures, Rituals
Arcane Recognition, Creature Lore, Magic Item Study, Ritual Knowledge, Planar Lore, Ritual Master
Healing
Anatomy, Disease, Treatment, Surgery
Anatomy, Diagnosis, Treatment, Surgeon, Disease Expert, Miracle Worker
Social trees
Diplomacy
Etiquette, Negotiation, Reading People
Etiquette, Read Intentions, Negotiator, Cultural Fluency, Parley, Peace Maker
Leadership
Organization, Morale, Coordination
Organizer, Clear Orders, Morale, Delegation, Battlefield Awareness, Legendary Commander
Performance
Performance, Storytelling, Crowd Work
Performer, Storyteller, Voice Work, Crowd Reading, Emotional Arc, Legendary Performer
Crafting trees
Read the crafting trees in full
Crafting
Tools, Repair, Materials, Field Work
Field Repairs, Tool Making, Material Assessment, Improvisation, Masterwork, Master Crafter
Alchemy
Compounds, Reactions, Substances
Substance Knowledge, Basic Compounds, Reactions, Extraction, Preservation, Grand Alchemist
Engineering
Mechanisms, Structures, Siege Equipment
Mechanical Understanding, Structural Analysis, Construction, Siege Craft, Complex Mechanisms, War Engineer
Professional trees
Read the professional trees in full
Commerce
Appraisal, Haggling, Markets, Connections
Appraisal, Haggling, Market Knowledge, Trade Routes, Rare Goods, Merchant Prince
Sailing
Seamanship, Navigation, Weather, Ship Handling
Seamanship, Navigation, Weather Reading, Ship Handling, Damage Control, Legendary Captain
Bureaucracy
Documents, Red Tape, Legal Systems, Official Authority
Document Forger, Legal Loopholes, Seal Expert, Navigate Bureaucracy, Institutional Knowledge, Master Bureaucrat
Exploration trees
Read the exploration trees in full
Athletics
Climbing, Swimming, Jumping, Running
Climber, Swimmer, Leaper, Tumbler, Sprinter, Legendary Athlete
Pathfinding
Wayfinding, Routes, Maps, Guiding
Pathfinder, Lay of the Land, Cross-Country, Trailblazer, Mapmaker, Lodestar
Survival
Foraging, Shelter, Weather, Danger
Forager, Shelter Builder, Live Off the Land, Weather Reader, Danger Sense, Apex Survivor
Specialist trees
Read the specialist trees in full
Investigation
Observation, Deduction, Evidence, Questioning
Scene Reading, Physical Evidence, Body Reading, Interview Technique, Deduction, Master Detective
Inquisition
Hunting Evil, Forbidden Lore, Interrogation, Purification
Sense Corruption, Forbidden Lore, Interrogation, Sanctify, Hunter's Mark, Grand Inquisitor
Espionage
Tradecraft, Codes, Cover Identities, Intelligence
Forgery, Concealment, Dead Drops, Codes, Read Tradecraft, Master Spy